Dicey Decks post-jam update
Bug fixes:
-fixed visual update bug on the deck
-fixed bug causing dying to kick you from the game
-fixed bug where skipping a reward would send you to the first level (now it will replenish some health and move you to the next battle)
-fixed bug causing the screen to go blank after beating the boss
Balance patches:
player:
-fire will now reduce its stack by 1 each turn
-basic hits will now do an additional 1 damage for each dice to bring it in line with the other options
-healing will now heal for an additional 2 points for each dice
-"jolt" has had its energy cost increased from 1 to 2
-"spark" has had its energy cost increased from 2 to 4
-"Junkie's dream" has had its cost increased from 3 to 5
enemies:
-bones' health was reduced to 18
-buckle bones' health was reduced to 20
-berserker bones' health was reduced to 16
-gorbalor boss has had its health increased to 90
General Changes:
-made minor UI changes to make health and next turn more visible
-player will now start with 1 energy
-added web build
Files
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Dicey Decks
A fast paced roguelike deck builder
Status | Released |
Author | Francois-Slabbert |
Genre | Card Game, Strategy |
Tags | Pixel Art, Roguelike, Turn-Based Combat |
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